class Screen
{
static Screen m_Screen;
std::string m_title;
bool m_used;
Screen(std::string title) : m_title(title), m_used(false) {};
Screen(const Screen&) {};
public:
~Screen();
int Init();
void Print(textattr_t type, const char *text, ...);
void Read(char *text, int maxsixe);
void Done();
static Screen* Handler() {return &m_Screen;}
};