using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using LuaInterface;
using System.Threading;
namespace LuaTest
{
class Conversa
{
public Conversa()
{
}
public void writeConsole(string s)
{
Console.WriteLine("Mensaje: " + s);
}
}
class Program
{
static void Main()
{
int times = 0;
Conversa conv
= new Conversa
();
lua.RegisterFunction("writeConsole", conv, conv.GetType().GetMethod("writeConsole"));
lua.DoFile("test.lua");
while (true)
{
lua.GetFunction("test").Call(times);
times++;
Thread.Sleep(1);
}
}
}
}