while (!key[KEY_SPACE]){
draw_sprite(screen,dado1,442,339);
draw_sprite(screen,dado2,442,339);
draw_sprite(screen,dado3,442,339);
draw_sprite(screen,dado4,442,339);
draw_sprite(screen,dado5,442,339);
draw_sprite(screen,dado6,442,339);
draw_sprite(screen,dado1,522,339);
draw_sprite(screen,dado2,522,339);
draw_sprite(screen,dado3,522,339);
draw_sprite(screen,dado4,522,339);
draw_sprite(screen,dado5,522,339);
draw_sprite(screen,dado6,522,339);
}