def load_images(self, name):
try: image = pygame.image.load(name)
except pygame.error, message :
print 'No se puede cargar la imagen'
raise SystemExit, message
image = image.convert()
return image
pygame.display.init()
images = glob.glob(dirImages+'*.jpg')
screen = pygame.display.set_mode((x*2, y), pygame.FULLSCREEN)
indexPr = 0
while indexPr < len(images):
imgPr = self.load_image(images[indexPr])
imgPr = pygame.transform.scale(imgPr, (x,y))
screen.blit(imgPr, (0,0))
pygame.display.flip()