Programación General > Java

 Textfield Y Button

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lokyam:
hola como estan pues yo de nuevo qui para hacerles una pregunta, miren tengo este codigo


--- Código: Text --- import java.util.*;import java.awt.*;import java.applet.*;import java.awt.event.*;   public class Clock2 extends Applet implements Runnable {  Thread timer = null;  int lastxs=0;   int lastys=0;  int lastxm=0;  int lastym=0;  int lastxh=0;  int lastyh=0;  Date dummy = new Date();      Font F = new Font("Arial", Font.PLAIN, 14);  Date dat = null; public void init() {  int x,y;  }  public void circle(int x0, int y0, int r, Graphics g) {    int x,y;  float d;  x=0;  y=r;  d=5/4-r;    while (y>x){    if (d<0) {      d=d+2*x+3;      x++;    }    else {      d=d+2*(x-y)+5;      x++;      y--;    }  }}    // Paint is the main part of the program public void paint(Graphics g) {     int xh, yh, xm, ym, xs, ys, s, m, h, xcenter, ycenter;  dat = new Date();  s = dat.getSeconds();  m = dat.getMinutes();  h = dat.getHours();    xcenter=80;  ycenter=55;    // a= s* pi/2 - pi/2 (to switch 0,0 from 3:00 to 12:00)  // x = r(cos a) + xcenter, y = r(sin a) + ycenter   xs = (int)(Math.cos(s * 3.14f/30 - 3.14f/2) * 45 + xcenter);  ys = (int)(Math.sin(s * 3.14f/30 - 3.14f/2) * 45 + ycenter);  xm = (int)(Math.cos(m * 3.14f/30 - 3.14f/2) * 40 + xcenter);  ym = (int)(Math.sin(m * 3.14f/30 - 3.14f/2) * 40 + ycenter);  xh = (int)(Math.cos((h*30 + m/2) * 3.14f/180 - 3.14f/2) * 30 + xcenter);  yh = (int)(Math.sin((h*30 + m/2) * 3.14f/180 - 3.14f/2) * 30 + ycenter);    // Draw the circle and numbers  g.setColor(Color.black);  g.fillRect(25,1,110,105);  g.setFont(F);  g.setColor(Color.blue);  circle(xcenter,ycenter,50,g);  g.setColor(Color.blue);  g.drawString("IX",xcenter-45,ycenter+3);   g.drawString("III",xcenter+40,ycenter+3);  g.drawString("XII",xcenter-5,ycenter-37);  g.drawString("VI",xcenter-3,ycenter+45);     // Erase if necessary, and redraw    g.setColor(getBackground());  if (xs != lastxs || ys != lastys) {    g.drawLine(xcenter, ycenter, lastxs, lastys);          }  if (xm != lastxm || ym != lastym) {    g.drawLine(xcenter, ycenter-1, lastxm, lastym);    g.drawLine(xcenter-1, ycenter, lastxm, lastym); }  if (xh != lastxh || yh != lastyh) {    g.drawLine(xcenter, ycenter-1, lastxh, lastyh);    g.drawLine(xcenter-1, ycenter, lastxh, lastyh); }    g.setColor(Color.blue);    g.drawLine(xcenter, ycenter, xs, ys);  g.setColor(Color.blue);  g.drawLine(xcenter, ycenter-1, xm, ym);  g.drawLine(xcenter-1, ycenter, xm, ym);  g.drawLine(xcenter, ycenter-1, xh, yh);  g.drawLine(xcenter-1, ycenter, xh, yh);  lastxs=xs; lastys=ys;  lastxm=xm; lastym=ym;  lastxh=xh; lastyh=yh;    dat=null;  } public void start() {  if(timer == null)    {      timer = new Thread(this);      timer.start();    }} public void stop() {  timer = null;} public void run() {  while (timer != null) {    try {Thread.sleep(100);} catch (InterruptedException e){}    repaint();  }  timer = null;} public void update(Graphics g) {  paint(g);}}   lo que quiero es agregarle despues de el reloj dos textfield y un botton ya he buscado en internet pero la verdad no le hayo y nuestro profe no lo ha explicado asi que esperoq ue me puedan ayudar

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