class CTiles {
public:
CTiles () { MatrixTiles = NULL; }
~CTiles();
void setMatrixTiles(int* matrix, int ancho, int alto);
private:
int* MatrixTiles;
};
void CTiles::setMatrixTiles(int* matrix, int ancho, int alto) {
MatrixTiles = new int[alto * ancho];
for(int j=0;j<alto;j++) {
for(int i=0;i<ancho;i++) {
*(MatrixTiles + ancho*j + i) = *(matrix + ancho*j + i);
}
}
}
CTiles::~CTiles() {
if(MatrixTiles != NULL ){
delete[] MatrixTiles;
}
}